A Senior Product Designer working within a well known established brand with over ten years experience in website design, development and brand creation. Experienced in dealing directly with clients, working alongside fellow designers and developers, I am a driven, passionate, highly dependable individual who is at home working as part of a team but also resourceful enough to work by myself.
Always improving, learning, and building on my skills, I am a visual thinker with a keen eye for detail and the ability to take projects from initial concepts, to client and stakeholder sign off. Currently employed by circular e-commerce company MPB, I am a Senior Product Designer for all client projects and internal products.
My current role has given me valuable experience and enabled me to stamp my mark on a studio’s creative output, working closely with clients and colleagues to deliver thoughtful, high quality digital experiences. I am now looking for the next stage in my career, as well as a new challenge, where I can bring my creative and technical knowledge and experience to a new arena and help create experiences and products that will delight users.
MPB, Brighton
2021 – now
Senior Product Designer for MPB. I am the maintainer of the product’s design system and work closely with our front-end team on how best to align the design system and the codebase. I create interactive prototypes for large key user journeys, right down to small, delightful micro-interactions. My role involves a large amount of user testing, interaction and presentations to stakeholders.
Grandad Digital, Brighton
2018 – 2021
Senior lead designer for all client and internal projects. I am responsible for driving the creative and digital direction of projects. My role involves taking a client brief, working alongside the UX team to create information architectures, designing web layouts and interactions across desktop, tablet and mobile and working closely with the development team to make sure the project leaves the studio as it was intended. I have also been managing a junior designer during their time at Grandad.
Edelman, Brighton and London
2016 – 2018
Creative developer for client and internal projects. Responsible for driving the creative direction of projects assigned to me. This role involved working with some prestigious, high value clients such as Tesla, Xbox and Shell. My role involved working with the UX team to create sitemaps and wireframes, taking those and iterating detailed designs and prototypes for desktop, tablet and mobile. I would also work alongside the development team and assist in front-end development.
Warren Creative, Worthing
2015 – 2016
Digital and brand designer for all client projects. Responsible for helping drive the creative and digital direction of projects. My role involved tackling client briefs, creating site maps, wireframes, detailed designs for desktop, tablet and mobile. This role allowed me hone the UI side of my skills, but also gave me the opportunity to get involved with the many branding projects that came through the studio’s doors.
Skye Creative, Midhurst
2013 – 2015
Digital and brand designer for all client projects. Responsible for helping drive the creative and digital direction of projects. My role involved tackling client briefs, creating site maps, wireframes, detailed designs for desktop, tablet and mobile. This role allowed me hone the UI side of my skills, but also gave me the opportunity to get involved with the many branding projects that came through the studio’s doors.
Tesla
Type
iOS application
Client
Tesla
Studio
Edelman UK
Role
UX, UI and Prototype
Tesla’s brief was to produce an engaging way to relieve ‘range anxiety’ - the worry that you might run out of charge during your journey. The app was designed to be used in your existing vehicle, tracking your journeys to calculate how much charge you would have used if you had completed that journey in a Tesla. Over time, the app would build up data to show you how much battery you would use on your regular journeys, giving you an idea of how a Tesla might suit your lifestyle. Each journey would display electric chargers on route to to help build that reassurance that you are never too far away from a charging point.
Xbox/Microsoft
Type
Website
Web app
Client
Xbox/Microsoft
Studio
Edelman
Role
UX, UI
Xbox were looking for a way to distribute review codes securely for pre-release games on the game changing next-generation console, Xbox One. The web app contained two separate dashboards depending on whether an admin or influencer were logging in, the admin section allowed admins to input game influencer details and assign unique distribution codes each game and influencer. The app included a create a campaign area where official game information and content would be uploaded - almost like a micro site for each game. These game sections would be accessible to the influencers who were assigned a code to test and review the game. The influencer section allowed influencers to login, view key information about the game and download their code to their console to redeem a pre-release copy of the game.